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Pocket Watch

Another Practices Work
This model is done in Maya. Zbrush use for Displacement Map.
Texturing in Substance Painter. Lookdev in Houdini & Renderman.
Hope You like it. Please share your reviews.

Pocket_Watch_tex_render_001

Pocket_Watch_tex_render_001

Pocket_Watch_tex_render_002

Pocket_Watch_tex_render_002

Pocket_Watch_mod_render_001

Pocket_Watch_mod_render_001

Pocket_Watch_tex_render_003

Pocket_Watch_tex_render_003

Pocket_Watch_mod_render_002

Pocket_Watch_mod_render_002

Pocket_Watch_tex_render_004

Pocket_Watch_tex_render_004